Release the Skeletons!
Dec. 12th, 2018 11:33The nice thing about Dreamwidth is that none of my D&D players are here, so I can dump my half-baked setting ideas here and share them without having to worry about spoilers. If you lot do show up here - get out! This post is Not For You.
The core tenet of my D&D setting is basically "screw lost glories, the golden age is now", with a side of applied magic, humanizing the Monster Manual, and asking "why are adventurers a thing anyways?". And a touch of the logistics of actual production of goods to spice things up (if your wizards need bat guano... where are the bat guano harvesters). In general, leaning in to the core wackiness inherent in Dungeons and Dragons instead of trying to make it something boring, generic, or edgy.
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The core tenet of my D&D setting is basically "screw lost glories, the golden age is now", with a side of applied magic, humanizing the Monster Manual, and asking "why are adventurers a thing anyways?". And a touch of the logistics of actual production of goods to spice things up (if your wizards need bat guano... where are the bat guano harvesters). In general, leaning in to the core wackiness inherent in Dungeons and Dragons instead of trying to make it something boring, generic, or edgy.
( Read more... )